Welcome to the Grimdark Compendium’s Guide to Mordheim! This deep dive into Games Workshop’s low-fantasy, tabletop skirmish game, developed in 1999, known for its darker tones and medieval apocalyptic atmosphere, will cover every aspect of the game. From art analysis, insights into the grimdark aspects, terrain/MDF treatments, and immersive gaming tips, to painting tutorials for every war band, this series will leave you with a deep knowledge of all things Mordheim!
In this intro video, I explain everything you can expect to learn from this 12-episode series, which will get you ready for what’s to come, and explain why Mordheim is such a fantastic game that is lately attracting more and more players and modelers, and how it survived so many years while still being iconic and unique.
- City of the Damned Overview
- Story and Warbands
- Alchemy, Aesthetic, and Models
- The Mercenaries
- The Cult of the Possessed
- The Witch Hunters
- The Sister of Sigmar
- The Undead
- The Skaven
- Architects of Madness Part I – Modeling
- Architects of Madness Part II – Painting
- Game Immersion in the City of the Damned